This significantly cuts down on the mods file size, from a 1.5GB download down to only about 250MB.They are included to preserve Wardusts changes to balance, challenge, and enemy density.Wardusts Spells Mod Seraphim Hallowed Restoration becomes Righteous Condemnation (Mortifying Pillory) Divine Protection becomes Crushing Vortex (Clustering Maelstrom) BeeEffGee becomes Dracolin Familiar (summons a Dracolin companion that buffs the Seraphim) High Elf Fire Demon becomes Dragon Fire (Dragon Strike) Incandescent Skin becomes Flame Skin (combines properties of Incandescent Skin and Fire Demon, and now summons a small dragon pet instead of an imp).
Sacred 2 Generic Mod Enabler Download Down ToSacred 2 Generic Mod Enabler Mods File SizeNO conflict with Crystal Skin (can be active simultaneously). I just didnt want to customize the mods content before uploading it for everyone. I wanted to make sure all his changes were present, if possible. Is there a way to only keep changes to the seraphim head without changing the rest of the body textures. Sacred 2 Generic Mod Enabler Skin Shader OnHowever, there would probably be some glitches if you used anything other than the default skin color, because surface.txt is changed to ignore the skin shader on a lot of Seraphim armors in the mod. And yes, I dont like see everywhere satanism, I think its not necessary play with this things (for some people this simbology its very real and use it for evil purposes, I dont know what, but I dont wont expose myself to it). Its a very popular mod and I wanted to make sure everyone could keep enjoying it. Im delighted that Flix has kept your mod legacy alive for the fans. Some texture works (Dragon mage, furry bears and boars.), some does not (Dryad, shadow warrior, temple guardian, seraphim, high elf, grass, kobold.). I have tried many solution (4gb patch, reduce the resolution, customize option.txt, use nvidia AA) but it didnt help. I will try to delete all the environment-related files and keep the creatures, items and heroes textures. If you use the low quality texture setting, you need to rename it to lq.
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